Wednesday, December 31, 2014
Tuesday, December 30, 2014
Ore Twintails Ni Narimasu (Gonna Be The Twin-Tails!) Review
Monday, December 29, 2014
Fate/Stay Night: Unlimited Blade Works (TV) - First Cours Review
"I am the bone of my sword -- steel is my body and fire is my blood."
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If you have so much as set a single foot into the anime community since 2006, you have most likely heard of the Fate series by now. And even though its first anime adaptation (Modeled after the TypeMoon visual novel) propelled it down a critically ignored hill of decency, the series has come a very long way.
Following the success of Fate/Zero, the prequel and first story in the Fate universe, studio ufotable announced that it was going to reinvent the original TV series. However, this time it would follow the route of Rin Tohsaka as opposed to the Saber version of the story. Needless to say, ufotable once again paints a beautiful image of exactly how the story of Fate should be depicted, while at the same time, adding new bits and pieces to renew the interest that readers of the visual novel once held in regards to the series.
Fate/Stay Night: Unlimited Blade Works follows both the aforementioned Rin Tohsaka (Smoking hot super-mage) as well as Shirou Emiya (Redheaded not-so-super mage guy). The two are tossed into a battle that occurs once every few centuries, in which seven mages each summon a "Servant" of a particular class in order to help them attain the legendary Holy Grail. However, the grail can not be obtained until only one mage is left alive.
Unlimited Blade Works does an outstanding job blending action with the dark undertones of mortality, as well as friendship, betrayal, and the struggle of growing up and making the right decisions. Bloodshed paves the way to a new beginning (Or end) for each person fighting for the grail. Your attention will be fixed to the screen for literally every second of your time spent with this installment of Fate. Each episode's ending is overflowing with suspense, essentially beckoning you to spend more time with the show. In order to better describe what's in store for you, allow me to break this show up into a few key components.
Music: 10/10
As always, ufotable brings you an onslaught of up and coming J-Pop/Rock artists, while bringing back the ones viewers loved from Fate/Zero (LiSA/Kalafina). And shall you make it to the final episode, a special surprise is in store for those who watched the first anime or played the VN. Never in my life have I had as many chills as I did hearing Disillusion come on as this first part of this story came to a close. It was like being hit by a literally tangible wave of nostalgia. And on top of the music, the original voice cast from the 2006 production returns once again. But this time, they are stronger and more emotional than ever. No complaints from me this time.
Characters: 10/10
I've always had a soft spot for the characters in the Fate universe. In fact, Rin is constantly fighting for the number one spot as my favorite character in all of anime every time she speaks. Each mage has a motive and ideals that keep them going as they put their life on the line for the entire duration of the show. Each servant is based on a historical icon (Fiction and non-fiction) that even history lovers would enjoy. They each bring to the table a so-called "Noble Phantasm," accentuating a certain aspect of their past -- something that made them into icons. Even the characters you will wind up disliking are complex in their own ways. I'm going to go out on a limb here and say that the cast of the Fate series is the best cast in all of anime. And for that reason, they attain the highest possible score from me in this category.
Art: 10/10
ufotable is quickly becoming known for their beautiful artwork. People all over message-boards and forums in the anime community have even been talking and gossiping about their budgeting for a while now, considering they consistently deliver some of the best art to date. Fight scenes are easy to follow, but at the same time a spectacle composed of vivid color and speed rivaling that of a Boeing 747. Character design in spot-on and landscapes are a huge improvement from the prior production of Fate/Stay Night, as well as looking nearly identical to its prequel, Fate/Zero. Each image is not only captivating, but refreshing in knowing that there is a studio out there who is able to deliver beauty on such a consistent level. Once again, no complaints from me.
Story: 10/10
TypeMoon has no qualms with telling dark stories. In fact, they love it. They build up each character almost perfectly and give them all their own time to stand in the spotlight. Character development is omnipresent and viewers go into each episode with open jaws and clenched fists, hoping their favorite master will come out on top. The Unlimited Blade Works route, which in my opinion is the weakest of the three different arcs, even comes out as mesmerizing. The story simply can't go wrong -- it just needed a studio who would be able to make everything else just as remarkable. It doesn't suffer from the same sporadic pacing issues that the 2006 Fate suffered from. ufotable picked a route and they stuck to it, adding many new flavors and new reasons to watch the series along the way.
There's always a shining star every anime season to emerge on top of its rivals. For Fall 2014, that show is Fate/Stay Night: Unlimited Blade Works. It closes the season with a bang and is already climbing the charts on various sites for "Highest rated show". It most likely won't wind up at the very top, but that doesn't take away from the fact that it was executed perfectly and deserves the score I am about to give it.
Unlimited Blade Works picks back up for its second cours in April 2015. I'm looking forward to it more than you can imagine. You should be too.
Overall score: 10/10
Monday, December 22, 2014
Ushinawareta Mirai Wo Motomete (In Search Of The Lost Future) Review
"The world we saw that day, let's create it once more" |
I honestly have no idea how to start this review, considering that anything I say in this first sentence will not be able to properly convey how let down I am at this moment in my life.
In Search Of The Lost Future (Or Ushinawareta Mirai wo Motomete if you have enough time in the day to read the full Japanese title) appeared to be a diamond in the rough of the Fall 2014 lineup. It showed remarkable promise and sported a seemingly convoluted story line by the end of its pilot episode. Everything you could possibly want out of a pilot was displayed right then and there, making it a contender for the more major productions of the season. Love, tragedy, an unconscious and naked silver-haired girl, comedy, etc. It was all right there. But as Robert Frost said once, "Nothing Gold Can Stay."
Ushinawareta is the newest piece from director Naoto Hosoda (Mirai Nikki/Shuffle!), and from what I've gathered, it is also the worst. It follows protagonist, Sou Akiyama, as he tries to (SPOILER ALERT) essentially turn back time and prevent his childhood friend from meeting her inevitable death. And of course the best course of action in doing this is to create another human being in a lab somewhere that is somehow capable of time traveling back to when Sou was in high school and hanging out with him and his friends in the Astronomy Club and basically telling inevitable-death-girl not to die.
As I mentioned previously, the pilot for this show sets you up for what looks like is going to be a trip down a tragic and twisted pathway on the way to heartbreak and despair. But everything you will receive after that first episode will either put you to sleep or make you question why you even bother watching anime anymore. BUT, if you're cool with watching a show composed of nothing but filler and exposition that isn't even relevant to the story, go ahead and watch the rest of the season. And without giving anything away, I'll try to separate this review into a few key components to better illustrate my disappointment.
Music: 7/10
The music for Ushinawareta really wasn't terrible (Apart from the opening which was borderline horrendous). The soundtrack, though not extremely varied, fits the overall tone of the show and is equal parts despair and mystery. This can easily be credited to one of my personal favorite sound-directors, Satoshi Motoyama. Considering the show an adaptation of a pre-existing visual novel, it is obviously going to sound at least somewhat decent and hold on to some of the music that readers have grown accustomed to.
Characters: 7/10
The cast of this show wasn't that bad either, to be honest. All of the characters were at least slightly original and not directly copy/pasted out of other anime. The thing is though, none of them matter. Only three out of six main characters are actually linked to the main story line of Ushinawareta, and the rest are essentially there to extend each episode to 22 minutes. And I still don't get what Hosoda was thinking dedicating an entire episode and a half to a girl that, once again, made absolutely no impact on the story as a whole. And even though I liked that character more than all of the others, I was still angry that I had to watch her and be pulled away from what was supposed to be a tale of alternate universes and unrequited love.
Art: 4/10
Studio Feel isn't exactly known for their art, which is fair because it really isn't all that good to begin with. More care was put into the characters than the environment, but it isn't even that evident because they all look mediocre anyway. Animations were slow and lacked fluidity, and more times than not, it will appear that some of the objects were kind of just scribbled in rather than drawn with passion. Great art needs to focus on every aspect in order to be received well, and Ushinawareta falls short in this department.
Story: 5/10
Starting right at the end of the first episode, viewers are filled with suspense and shock. But immediately afterward, the story screeches to a halt and makes no progress until the second to last episode, where everything is essentially resolved. Ushinawareta is a prime example of how bad pacing can ruin a story that could otherwise be great. There was so much promise in this show, but it felt like it just gave up after delivering one good episode. I had basically given up any desire to watch the show three episodes in, but I still kept coming back in hopes that it would start to pick up. It just never does, and instead it feels more like one of my good friends betrayed me and severed our friendship.
Long story short, this show isn't really worth watching. And unless you are a fan of the visual novel, I can't imagine you having a good time. There are so many other shows out there that do what this one tried to, but properly and with good pacing. In Search Of The Lost Future essentially gets lost within itself and forgets what it wants to be almost every episode. The studio gets lazier and the show goes on, and the viewers are the ones that have to pay for it in the end.
Overall score: 5.5/10
Sunday, December 14, 2014
Akame Ga Kill! Review
"Where there is life, there is darkness. Where there is darkness, there is evil." |
This world is not a kind place, we all know that by now. No matter how much humanity tries to improve itself, the outcome is always the same. War is a constant. But both sides of war contain bodies with stories of their own and ideals they hold close. So how does one choose which side of war to empathize with? There are no winners after the fighting stops, just a side with less fatalities than the other.
Akame Ga Kill broke its way into the anime scene July of 2014, and ever since then it has been sending viewers on an emotional roller-coaster as they waver back and forth in an attempt to decipher not only their own feelings, but the feelings of society as a whole. It is directed by Tomoki Kobayashi (Sola/Steins;Gate) and is the first original piece from the writer, Takahiro, who gave birth to the story in early 2010.
The anime showcases terrific use of flashbacks, emotion, and has no qualms with killing off characters in order to advance the story. But Akame Ga Kill is not perfect and does have some issues with it.
There are countless plot holes brought forth that are quite easy to either misinterpret or just overlook completely. On multiple occasions, characters will engage in shouting matches with enemies nearly a mile apart from each other. Anyone to pick up on the physical distance between the characters during these exchanges will quickly lose the sense of realism and validity of the world within Akame Ga Kill. In one episode, a character yells something from the ground to another character nearly a mile in the air, riding on the back of a flying manta-ray. And the most unrealistic part of this scenario isn't the flying manta-ray, its the fact that the two were able to hear each other from that far apart.
There are many things Akame Ga Kill does right, but there are also many things (Like the one above) that it could have easily avoided had it been given a little extra care. So I'll dissect the show into a few key components to better illustrate these things.
Music: 6/10
Akame Ga Kill paints a beautiful portrait of hope and misery, but by itself that portrait can't carry the rest of the show. One issue I had was the immense lack of background music during situations where it could have easily elevated the emotions of those scenes. More often than not, you will find yourself watching an intense battle between opposing forces with nothing to hear apart from the clash of swords and the characters announcing what move they were going to use next. It created somewhat of a detachment between the show and the audience. Had the creators given a little more thought into each scene, it could have been exponentially more enjoyable.
Characters: 9/10
The characters in Akame Ga Kill, apart from the immensely dense and unoriginal main character (Tatsumi), really sculpt the better part of the series. Each one is a twist on a typical character you can find in almost any action-adventure, but all of these characters are dependent on each other and become more complex throughout the course of the show. Character development is crafted phenomenally and the use of flashbacks provide sufficient background detail on characters in order to help explain why they are acting the way the are. As I mentioned before, Akame Ga Kill is not afraid to kill off characters, which is a feat that many shows struggle with now due to the fear of losing viewers that may only be watching the show for a specific personality. In addition to this, each character's wardrobe color can even tell us more about the type of person they are. Mine, pictured on the far left of the image at the top, wears nothing that isn't pink. In this case, the color demonstrates not just her purity, but reinforces the fact that she is just a normal teenage girl when you take away her gun and tsundere tendencies. One more thing about the characters (And I know I'm dragging on here, but this is really the high point of the show) is that each side of the war has personalities that are basically congruent to another on the opposing side. Because of this, viewers have an even harder time choosing who they want to come out on top and often find themselves worrying about characters on differentiating sides.
Art: 7/10
Apart from the fantastic character design of Akame Ga Kill, the animation of the overall show seems rather lazy and blasé. When Night Raid and the Jaegers aren't fighting each other, it just feels like there is something missing. I'm not sure what that something is though (I might have just been distracted by the intense, heavy outlining of everything). The environment is nice, but it isn't something you can't find anywhere else. Had it been a little more original, I would have had no problem giving it a higher score.
Story: 8/10
War is hard to properly craft within television, but Akame Ga Kill does a solid job deviating from the typical portrayal of it. What's great about this series is that you will have an inside look at both sides and see that there really isn't much different about them at all. And this is great because it is essentially telling you that fighting is pointless, but at many times inevitable. It's very relatable and will constantly have you questioning morality. Any show that is able to have you sympathize with a character known for slaughtering innocent people is doing something right. Akame Ga Kill is one of those shows.
Not very often am I able to find myself completely invested in shows spanning a full 24 episodes. But I kept crawling back to this one each week, worrying about whether or not my favorite characters would be able to make it to the next airing.
If you embark on the journey that is Akame Ga Kill, prepare yourself for intense fight scenes, emotional collapse, and a load of metaphors that apply to society today. But at the same time, you must be willing to tolerate some silly dialogue, nonsensical scenes, and a few over-the-top anime archetypes that I'm sure you've seen before.
This is definitely worth watching, and I highly implore you to give it your full attention. Go Night Raid.
Overall Score: 8/10
Sunday, December 7, 2014
Jinsei Review
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